﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Snake {
    public class Food : MonoBehaviour {
        [SerializeField]
        private int score;
        [SerializeField]
        private int food;

        public int getScore() {
            return score;
        }

        public int getFood() {
            return food;
        }
    }
}